The growth of Smash events has provided unique challenges for event coordinators. Within the past five years alone, viewership has blossomed from the hundreds to the thousands. Although this is a boon for the Smash community, this also raises concerns about the stability of the scene. How will coordinators, for example, sustain the ecosystem while nurturing the growth of scene?In lieu of these challenges, the Smash community launched its own compendium for events utilizing Smash.gg as a platform. The compendium store sells merchandise and content provided by community members in order to raise funds for events. Events like Genesis and The Big House use these profits to fund extra perks, such as all-day friendly rooms, flights and accommodations for top players, as well as larger prize pots for the winners. Over the past two years, the compendium has quickly grown as the fundraising platform for Smash events.The necessity of crowdfundingFor many players, the compendium has been integral to helping them travel to major events. Many esports teams have added top Smash players, but there are still many players that have to cover their own travel costs. Mustafa Ice Akcakaya, a top-15 player from Germany, reflects on the compendium:The compendiums have been a great help to me, he said. And I thank the community for supporting me to go to events that I would have not been able to otherwise.In previous years, events were much more manageable for grassroots Smash organizers. Robin Harn, the event coordinator of The Big House series, ran the first Big House tournament in 2011 by hosting115 players in a University of Michigan ballroom. Since then -- thanks in part to the Smash Documentary that ignited the growing interest in Smash -- attendance has skyrocketed.Unfortunately, scalability becomes a larger concern. Smash events have grown beyond card shops and college classrooms, as organizers now have to turn to hotel ballrooms and convention centers. Production costs have also skyrocketed, now that high-quality streams, videos and peripheral content become essential to events. Harn and several others have realized that crowdfunding remains a popular option for other industries.Through a collaborative effort with other organizers and Smash.gg, Harn helped launch The Big House compendium, an online store and content platform that supports community goals and provides more resources for events. Last year, The Big House 5 compendium added $12,000 to the prize pool, funded the regional crew battles and provided flights for international players.Overall, the goal is to empower, whether its a top player needing help to attend or a content creator who wants more eyes on their work. Tournaments such as Big House are so big yet grassroots. There is still no financial support from Nintendo, which is why the compendium style efforts are so valuable, said Harn.As Shantanu Talapatra, the CEO of Smash.gg, explained, Most other organizations focus on a top-down approach. We want to enable the esports market from a bottoms-up standpoint, where tournament organizers, content creators and players can use our platform as a resource to grow their tournaments, sales and branding.Improvements to the compendiumThe compendium hasnt been without issues, as many complained about how the earlier compendium operated. In older iterations, the event organizers predetermined the reward levels of compendiums and many community members complained that their money was going toward rewards they had no interest in. Others have complained about compendium fatigue, which is when the novelty of the compendium quickly wears off as the community becomes less enthused about buying similar items.In regard to the long term sustainability of compendiums, Harn stated, Sustaining Smash majors is still going to require eventual investment from sponsors or developers. Even if compendiums are not the answer long term, theyre a big help for now. As long as organizers create a compendium platform that empowers the free market of the Smash community, then we can get buy-in from all parties, whether its the players, spectators or content creators.While the compendium might not last forever, the community feedback helped Talapatra redesign several aspects of the compendium. Now, the community votes via Twitter to determine which players are supported with funding. Reward levels are no longer predetermined, as buyers can now allocate profits to a specific reward. The compendium continues to improve its store with unique items. The Big House 6 compendium, for example, offers top player lessons, customized GameCubes, signed controllers and top player trading cards.The benefits of the compendiumThe compendium has enabled many stakeholders of the Smash community. Aspiring content creators have an avenue to connect with a large fan base to sell their items and increase their exposure. Top players have opportunities to travel to events that they previously could not afford. Event coordinators have larger budgets to provide extra benefits for attendees. And viewers at home are treated to a much greater experience. Although the format isnt perfect yet, its a step in the right direction. Ted Ginn Jr. Jersey . P.A. 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NEW YORK -- For the last five years, the top rules experts in golf have come together from around the world to study a jigsaw puzzle.Thats what Thomas Pagel of the USGA refers to as the book more commonly known as the Rules of Golf.The purpose of these private meetings essentially is to break up the puzzle and start over so the rules make more sense, without losing sight of the tradition or ethos of a game with six centuries behind it. Sessions can last at least eight hours. The singular goal is to make the rules less complicated.It has not been easy.Everyone wants the game to be simple, but its a complex game, Pagel, the USGAs senior director of rules, said in an interview at the Olympics. You have a little white ball that can and will go anywhere, and the rules try to handle all those situations. Theres always going to be a level of complexity. But how can we modernize the rules so theyre easier to understand and easier to apply so golfers can play confidently that they at least understand the basics?The group is closing in on its first draft.Pagel declined to give a timetable, though USGA executive director Mike Davis said it could be released next year. A modern set of rules is still years away. The development was welcomed by top players who have loads of experience and still cant confidently handle a rules issue without calling an official.Id be behind it 100 percent, Kevin Kisner said. The game is too slow, too hard and theres too many rules. I wouldnt know where to begin with how many rules there should be. I would think as minimal as possible. And we dont need all these dashes and as and bs and cs. Its too confusing.Jordan Spieth recalls getting a Rules of Golf book at a junior tournament with instructions to keep it in his bag for quick reference.I never opened it, he said.Neither did Dustin Johnson. He lost out on a chance to win the 2010 PGA Championship for grounding his club in sand that he didnt realize was a bunker. And he won the U.S. Open this year at Oakmont by playing the final seven holes without knowing if he would have to add one penalty stroke to his score.Hes not sure reading the book would have helped.The USGA sends you that rule book, but I dont think its ever made it out from the envelope to the trash can, Johnson said. There so many rules thatt dont make any sense.dddddddddddd They could make it a lot simpler and a lot better.If only it were that simple.You cant change one piece because the tentacles ... its going to break something else, he said. Its tough to handle something in isolation. So lets look at everything, step back and take the puzzle part and see where we can make improvements.The result could be the most comprehensive overhaul of the rules, which in this case might shrink the book.The first set of rules was published in 1744, but that was specific to one club. As golf grew, and the number of clubs increased, so did the rules. The Royal & Ancient took over and produced a set of rules in 1899, which the USGA adopted. The R&A and USGA issued the first joint code of rules in 1952, and there were significant changes in 1984. Not to be overlooked is the Decisions on the Rules of Golf, which amounts to a Q&A of specific incidents.The most recent edition has 1,200 decisions.I dont like the size of the book, but its one of those deals where you try to address the questions that come up, Pagel said. In the future, how can you provide guidance to committees so they can get to the correct answers without having 1,200 Q&As? And thats one of our objectives.The first draft will be made available to everyone, from recreational players to tour administrators to rules gurus. What will follow surely will be the largest comment period ever for the R&A and USGA. This is a book that impacts millions of golfers, Pagel said. They should have the opportunity to comment.And then it will be back to work on the puzzle.Pagel said five years into this project we still havent addressed everything.But we think we can do it more efficiently, perhaps change some outcomes, make them more reasonable and overall simplify the way the rules are written and look at how the rules are delivered, he said. Its still going to look like golf, feel like golf, still have the challenge of golf. Were going to make it easier for golfers to play by the rules and feel comfortable playing by the rules.Golfers want to play by the rules, he said. They just find it challenging at times for the book to allow them to do that. ' ' '